Calculords is a clever turn-based lane battle strategy game with great pixel art and funny characters to fight. The big problem is that figuring out how to best "spend" your deck of numbers on units is slow and boring, especially because you really need to use ALL of the numbers whenever possible so that you get a bonus set of numbers to use. Most of your time is spent thinking "Okay, I need a 54 to summon those guys, so maybe I can use 8x8-(3+1+6) except I need the 6 to summon those bike guys..." Thats not fun! The math gimmick COULD have worked if you were able to mix and match the number cards into equations freely until you came up with a good solution, but the interface is too clumsy is and forces you to do everything in your head ahead of time.
Tartrazine about Calculords, v1.1.3